Solidified: Ping, Pong!

I started working on multiplayer, First Success was a simple Client-Server Communication Test, where client would say to the server "Ping" and the server replies back "Pong"

Next was getting working actual multiplayer gameplay. It took me a day to fix all the bugs. It's really hard =(

As of now, i'm working on player models, usernames, and OP/Admin systems.


Probably like day-after-tomorrow will be the first multiplayer playtest =)

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